Mobile game developer FunnyStorm Co., Ltd. recently announced that it has acquired a patent for a “Flight System and Method in Game.”
The patented technology enhances the in-game flight experience by leveraging real-world location data. By utilizing GPS-based technology, the system reflects the user’s actual movement and distance traveled in real time onto the in-game character’s actions. This enables players to ride mounts such as dragons and enjoy a flight experience that adapts to real-world terrain and environments.
The system actively incorporates real-world elements such as buildings, terrain, and weather conditions, allowing characters to perform diverse interactions depending on flight altitude and transportation method.
One of the key features of this patent is its implementation of different altitude ranges depending on the type of dragon. Low-altitude flights allow interaction with physical structures such as buildings or terrain features, while high-altitude gameplay offers unique event experiences.
Additionally, real-time data from weather APIs—including temperature, weather conditions, time of day, wind, and fog—as well as map APIs are dynamically integrated into the game environment.
A company representative commented, “Through this patent, we aim to offer players a unique experience by flying based on their real-world location, while also engaging in various location-based in-game events. We plan to deliver a level of immersion and fun that traditional games rarely provide by introducing diverse transport systems and altitude-based environmental changes.”
With the acquisition of this patent, FunnyStorm plans to accelerate the development of mobile game content that delivers even deeper realism and interaction.
https://www.sentv.co.kr/article/view/sentv202412120076