FunnyStorm

FunnyStorm Files Patent for Graph-Gauge-Based Mobile Combat UI System

Date: March 28, 2025 Body:South Korean mobile game developer FunnyStorm has filed a domestic patent (Application No. 10-2024-0037562) for a graph-gauge-based combat interface designed to enhance player control and immersion in mobile RPG combat. The patented technology, titled “Game System and Method for Providing a Duel Interface and Program-Recording Medium for Executing the Method,” introduces […]

FunnyStorm Innovates GPS-Based Server Tech for Scalable Open-World Events

Date: March 17, 2025 Body:South Korean developer FunnyStorm has announced a patented server architecture designed to significantly reduce the server load in open-world mobile games, while still supporting large-scale real-time events — all powered by GPS-based environmental syncing. Unlike traditional models where servers handle all game data, FunnyStorm’s system distributes responsibilities between the server and […]

FunnyStorm Secures Patent to Cut Server Costs by 70% in Global Mobile RPG Rollout

Date: March 13, 2025 Body:South Korean game developer FunnyStorm has secured a new patent for server-side optimization technology, aimed at drastically reducing server resource consumption for mobile game development—particularly in open-world, real-time event scenarios. Traditionally, game servers manage all environmental and gameplay data. FunnyStorm’s patented solution introduces a client-server role distribution model. Instead of the […]