FunnyStorm

FunnyStorm Files Patent for Real-World Location-Based In-Game Portal Travel System

Date: April 17, 2025 Body:South Korean game studio FunnyStorm has officially filed a domestic patent (Application No. 10-2024-0034085) for a “System and Method for Spatial Movement within a Game Environment,” which enables players to teleport between in-game locations using real-world positional and environmental data. This patented system allows players to: Store specific in-game locations as […]

FunnyStorm Files Patent for Location-Based Activity Expansion System in Open-World Games

Date: April 10, 2025 Body:South Korean game developer FunnyStorm has filed a new patent (Application No. 10-2024-0044132) for a “System and Method for Expanding In-Game Activity Areas Based on Player Location.” This innovation allows players in location-based mobile games to access broader gameplay zones without requiring physical relocation. The patented system determines each player’s activity […]

FunnyStorm Files Patent for Graph-Gauge-Based Mobile Combat UI System

Date: March 28, 2025 Body:South Korean mobile game developer FunnyStorm has filed a domestic patent (Application No. 10-2024-0037562) for a graph-gauge-based combat interface designed to enhance player control and immersion in mobile RPG combat. The patented technology, titled “Game System and Method for Providing a Duel Interface and Program-Recording Medium for Executing the Method,” introduces […]

FunnyStorm Innovates GPS-Based Server Tech for Scalable Open-World Events

Date: March 17, 2025 Body:South Korean developer FunnyStorm has announced a patented server architecture designed to significantly reduce the server load in open-world mobile games, while still supporting large-scale real-time events — all powered by GPS-based environmental syncing. Unlike traditional models where servers handle all game data, FunnyStorm’s system distributes responsibilities between the server and […]

FunnyStorm Secures Patent to Cut Server Costs by 70% in Global Mobile RPG Rollout

Date: March 13, 2025 Body:South Korean game developer FunnyStorm has secured a new patent for server-side optimization technology, aimed at drastically reducing server resource consumption for mobile game development—particularly in open-world, real-time event scenarios. Traditionally, game servers manage all environmental and gameplay data. FunnyStorm’s patented solution introduces a client-server role distribution model. Instead of the […]

FunnyStorm Acquires Patent for Location-Based In-Game Flight System

Date: December 12, 2024 Body:South Korean mobile game developer FunnyStorm has officially secured a patent for its “In-Game Flight System and Method”, introducing a revolutionary approach to real-world-integrated flight mechanics in mobile gaming. The patented system uses GPS data and real-time environmental APIs to reflect a player’s actual movement, surroundings, and weather into the in-game […]

FunnyStorm’s ‘Dragon Raid’ Wins R&D Innovation Award at 2022 Korea Business Awards

Date: December 12, 2022 Body:FunnyStorm, a South Korean game developer known for its location-based RPG Dragon Raid, received the R&D Innovation Award at the 2022 Korea Business Awards. Dragon Raid was recognized for its innovative approach to combining GPS-based real-world interaction with mobile RPG gameplay. Players explore physical locations to collect, battle, and evolve dragons, […]